Thursday, 10 April 2014

Premiere - Setting Up A New Project & Adding A Clip To My Trailer


With my storyboard all planned out and having recorded a selection of gameplay footage I was ready to start actually putting the clips into Premiere.

The first thing I did was to create a new project which I named Trailer Vers 1. To do this you go to the File drop down menu and then select New. Another menu will open to the right and from that you select Project.

Then name the project what you want and tell Premiere where you want the files to be saved.

After this I now have to create a sequence - somewhere to store all my video and audio clips and feature them on a timeline of sorts to be played in a specific order.

Adobe Premiere CC which is what I have been using requires you to again use the File, New command and then select Sequence.

You then get this screen displayed which gives you presets you can use to set up the variables in your video such as resolution, frame rate and colour palettes.



For mine I decided to use a HD preset as the vast majority of my recorded gameplay footage is recorded at 1920 x 1080 and at 30fps.

Once I have the project setup I now want to create specific "Bins" to keep the various types of media in. I chose to create 8 bins.

1. Sequences - To store the trailer in it's entirety.
2. Source Files - To store all my source footage, ie my recorded gameplay clips and trailers off of YouTube.
3. Clips - Video Clips  - bits of video that I have edited to fit the size or length that I want to use.
4. Audio Clips - bits of audio that I have edited and will use in the trailer.
5. Audio Tracks - Backing Tracks - typically bits of music that will be played over in game sound effects.
6. Mattes - A colour background that can be used - in my case to put writing (titles) onto.
7. Titles - Any writing that I want to add to the video clip.
8. Pictures - An image I will create in Photoshop to display game details & release date.



Next I have to import my recorded gameplay footage and other material that I want to use in my trailer. To do this I right click on my Source Files bin and select Import from the context menu which appears. A Windows File Explorer appears and you can then navigate to the files that you want to have access to. Multiple files can be selected at once and once you click import they will all be added.

If they are not added into the correct bin you can left click on them and then holding the mouse button down drag them onto the correct bin and then release the mouse button. They should now appear below the bin and indented slightly.



Double clicking on one of them should bring it up on the Source Monitor window, top left of 4 on the default CC setup. You can then view the imported file from beginning to end. You can also mark off bits of it to use in your sequence. To do this simply drag the yellow head on the source file timeline to where you want your clip to start and press the Mark In button. This is where your clip will start. Then move the head again or press play and watch the clip till you want to select where it will end. Then you press the Mark Out button.



You can then left click on the source file window and drag the clip to your clips bin and drop it in. You can rename the clip to anything you want, best to use something meaningful though as you quite often end up with a lot of clips in this bin (or you could create more bins to house more specific clips). You can now drag the clip onto the Sequence timeline and that will now form part of your trailer.



It can be moved around and edited on here and I will go through what kinds of editing I performed and the tools that I used in another Blog.

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